simpl

let’s make this simpl.

Game servers and a player backend, in one place, for indie developers and small studios.

Host your servers and pay only for the seconds they run, then add accounts, a shop, and saved progress whenever you need them, using one product or both.

Free to start, no card required.

Hosting from about $7 a month for a small test server (up to about 4 players) running 24/7.

Example: one project, one dashboard
ServersRegionStatusCost so far
ranked-eu-1Frankfurtrunning$0.06
coop-us-westLos Angelesrunning$0.19
playtest-jpTokyorunning$0.01
PlayersStatusLast played
maraonlineranked-eu-1
jdoe_22onlinecoop-us-west
kitoffline2 days ago

Two products, one account.

Use hosting, Platform, or both, since neither needs the other and they share one dashboard.

Hosting

Run your game servers without running any machines.

  • Upload your server build

    Send us your build and we run it, with no setup required.

  • Pick a region

    Choose from 15 locations worldwide, all at the same price.

  • Pay by the second

    Billing starts when your server starts, and stops when it stops.

Platform

The backend your players sign in to.

  • Players

    Accounts and sign-in, and a view of who is playing.

  • Economy

    Currencies, items, and a shop.

  • Config

    Change game values from the dashboard without shipping an update.

  • States

    Save player progress in the cloud.

Explore Platform →

Works with your engine

UnrealUnityGodot

Docs and starter examples for all three, and any other engine works too.

Pricing

Pay only for what you use.

Hosting

Free$0

1 small server in US East (up to about 8 players) that stops after 30 minutes and restarts anytime, with no card required.

Pay-as-you-goFrom $0.010/hr

No monthly fee, with unlimited servers in all sizes and all 15 regions, billed per second for only what runs.

Pro$15/mo

Adds queues, lobbies, and matchmaking, with server time billed on top at the same per-second rate as Pay-as-you-go.

Platform

Priced by monthly active players, separate from hosting.
Free$0

1,000 players a month, with a test-mode shop.

Indie$19/mo

10,000 players included, then $0.010 per extra player.

Growth$79/mo

50,000 players included, then $0.006 per extra player.

Scale$349/mo

200,000 players included, then $0.004 per extra player.

EnterpriseCustom

Reach out if you expect more than 200,000 players.

We’ll guide you towards a tier that is right for you and doesn’t overcharge you.

Hosting server sizes

Light

For smaller or simpler games.

  • 1x-5121 shared vCPU, 512 MB$0.010/hr

    Good for a small lobby, up to about 4 players.

  • 1x-1g1 shared vCPU, 1 GB$0.019/hr

    Good for a small game, up to about 8 players.

  • 1x-2g1 shared vCPU, 2 GB$0.038/hr

    Good for a small to mid-size game, up to about 16 players.

  • 2x-2g2 shared vCPU, 2 GB$0.052/hr

    Good for a busier game, up to about 24 players.

  • 4x-4g4 shared vCPU, 4 GB$0.095/hr

    Good for a large or demanding game, 32 or more players.

Performance

For busier or more demanding games.

  • 1p-2g1 performance vCPU, 2 GB$0.072/hr

    Good for a game that needs steady performance, up to about 16 players.

  • 1p-4g1 performance vCPU, 4 GB$0.100/hr

    Good for a busier game with steady performance needs, up to about 24 players.

  • 2p-4g2 performance vCPU, 4 GB$0.160/hr

    Good for a large game that needs steady performance, up to about 32 players.

  • 2p-8g2 performance vCPU, 8 GB$0.220/hr

    Good for the most demanding games, 40 or more players.

50 GB of bandwidth is included per account per UTC month on every plan, with a warning at 45 GB and $0.06/GB past 50 GB.

Need more or something custom? Reach out to us at with the subject line “Custom Requirements”.

Queues and lobbies

pro only

You don’t write any matchmaking code, because simpl handles it for you.

Queues

Players join a queue, simpl matches them, and a server starts automatically when a match is ready.

  1. Player joins queue
  2. Match found
  3. Server starts

Lobbies

Players gather first, then the whole group moves to a server together.

  1. Lobby created
  2. Others join
  3. Group moves to a server

Ready to get started?